First Flame
The flame is the only light that remains in this world. Protect it at all costs from the creatures that want to destroy it. Do whatever it takes to survive. You can become a powerful mage, a mighty warrior, or recruit an army.
Download
Download
First Flame - Windows 72 MB
Install instructions
Download and run the first_flame.exe file to play.
Development log
- Shipping My First GameOct 27, 2023
Comments
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love the game much better than it was months ago!!
at around 15 mins the wepeon button popped up again and it glitched out (it was already maxxed) the game is fun though! maybe you could make bats that need to be killed via archers or something else to add new progression
Thanks for the feedback! Glad you are still having fun with it :D
Hey! Love what you did with the course! I was looking for my own twist to make the concepts my own and I loved your outcome!
Here are a few notes/ideas/bug fixes:
Over all I really enjoyed this game!
ShoTro, I'm glad you enjoyed the game and even played all the way through.
- I really need to fix this asap!
- Hmm, I hadnt considered this.
- Also good feedback, as fun as this is, it scales your power WAY too fast. Maybe you can choose to buy a weapon OR increase projectile count. They both fill the same slot. And then limit to 5-6 weapons / projectile increases.
- I made all of the nodes exist in the scene even when unused, however they are marked as "visible = false". For some reason the first time I turn an instance of a node from "visible = false" to "visible = true" it causes the game to stutter. I still havent figured this out, and it is causing issues on other games I am working on...
- I'll see if I can add a leash to bring them back if they get too far away.
- Strong yes. It does actually have a victory screen at 30 minutes, but I think the game becomes AFK at 10-15 minutes with the scaling being so broken.... so you never get there.
I found that with each item that I added ( weapon or new unit ) the game became harder to balance, and rather the learning about the game engine I was spending a ton of time tuning numbers and enemy HP etc, so I decided to take a break and publish it. But comments like this give me a lot of motivation to revisit it and see what I can improve.
Thanks again!
For the visibility true/false stutter... modulate alpha from 0 to 255 and maybe disable the collision. I found out that visible goes through the whole tree to check stuff... for some reason.
As for the balance thing... yeah, that is always the hardest thing to figure out. Especially if something you really wanted is what is unbalancing the game.
Loved it! Took a few tries but once I got going it snowballed.
Glitched at 18 minutes. The option to buy another weapon popped up after I finished buying all of the other upgrades and it greyed out the screen.
Thanks Billybop! Looks like you are better at the game than I am :O
game is kinda laggy sometimes, but fun!
Glad you liked it, and thanks for the feedback :D
Any chance of a good bit more time before the boss arrives?
I can do that, how long did you have in mind?
Maybe have it spawn when the player hits a certain point (like X levels gained, or stuff bought)
This was really fun and a great challenge! Thanks for creating!
Thanks! Glad you liked it <3
honestly a fun game! if released as a mobile game im sure it would do well if the bugs were worked on. bug no 1: cant scroll on upgrade menu occasionally, bug 2 game freezes up after you lose, bug 3 generally just lag (i have a beefy computer, bug 4 wont let me download because of error file
edit: i only got bored after it froze too much
Thanks for playing the game and thank you for the feedback!
I fixed the menus, and I think the performance has improved a bit.